Board Thread:General Discussion/@comment-26963612-20160520071907/@comment-200.158.191.174-20160530210535

88.175.96.32 wrote: Also, if they want players to play scenes multiple times, why don't they add variety in them: For example in Pearl's Peril, the number of objects in a scene increases when you fill more badges (= stars). They could also use other devices such as objects with several possible location and more swaps when you fill more stars or when playing Elite mode. Clickable objects could appear and disappear periodically (such as a mouse in a mousehole, a green traffic light, etc), or travel through the whole screen (such as butterfies etc). That would take lots of space, and, if you need one of these items to proceed, you could lose some time or even a combo.

Let's just appreciate the new cases. PS is now being more creative than ever.