Lars Douglas

Lars Reginald Douglas is the Forensic Expert of the Bureau.

Profile
Hailing from Melbourne, Australia, Lars is a 45-year-old forensic expert who worked as a scientist prior to his tenure to the Bureau. He has graying blond hair and stubble. He wears a lab coat, whose sleeves are rolled. Underneath the lab coat, he wears a black "LONE ROSES" t-shirt. He is also seen donning a pair of glasses over his green eyes. Lars is known to daydream and joke around habitually and he is visibly lazy.

Lars is married to Angela Douglas, with whom he has triplet daughters: April, May, and June Douglas.

O Deadly Night
After the team clinched a few leads, Lars called to reveal that he was stuck in Nick Kringle's chimney and the fire was lit. The player, Jack, and Angela rushed over to the victim’s house and rescued Lars, who was covered in soot. With the forensics expert then safe, he went back to headquarters with Angela while Jack and the player continued their investigation.

After the killer was revealed to be Asal Hawaa, Jack and the player helped Lars prepare for the Bureau’s Christmas party. He asked them to go to bartender Dominika Snegurochka for her famous eggnog recipe. Unfortunately, Dominika was unwilling to give the recipe to them since it was her grandmother’s recipe. She told the team that they would have to find it themselves. Jack found a bowl of creamy liquid, and the player took a sample of the liquid to Lars, who, with the player’s help, confirmed that it was the recipe he was looking for.

The Christmas party then went underway at the Bureau’s headquarters. Lars was revealed to be Jack’s Secret Santa, and Jack received a sweater. Angela got her husband a matryoshka doll that resembled the latter.

Plagued by Death
A mysterious deadly epidemic had started taking lives in the city of Bangalore, and Angela and Lars' help was required. Both of them worked for hours to find a cure and were seen exhausted from the work, but in the middle of the investigation, Lars also got infected and had to be sent to the infirmary.

After Ayush Patil was arrested for the murder of Sunil Dhudwar and for starting the epidemic in Bangalore, Angela and the player wanted to focus on creating a cure to prevent Lars from dying the next morning. They headed to Bangalore University since the victim had started the research about the virus with the help of Shweta Noorani, the Head of the Science Department. There, they found a broken blood vial and took a sample of it, which Angela took to the laboratory with the hope of being able to create a cure. The blood belonged to an immune person, which was an important step in the quest for the cure, but still was not enough for the antidote to be made. Angela and the player decided to speak with Noorani as she had important information about a possible cure, which had not been shared with them before.

When being interrogated, Noorani said she had been testing the information to reach clear conclusions before sharing it. She also said she was looking for a plant called Gloriosa superba, which could be useful for the cure creation. Angela and the player went to the Botanical Gardens to look for it and found a plant in a pot. They compared the plant on the database and found out it was, in fact, a Gloriosa superba. With the plant and new information on her hands, Angela took the the plant to the laboratory to see if she could finally create the cure.

Later, Angela managed to create a cure and successfully used it on Lars, saving his life. Since the cure was ready to be used on the sick, Angela and the player decided to take it to Warren Goodfellow, the Rising Hope worker the cops had met during the earthquake, who was also taking care of the epidemic victims. Warren thanked them for the cure and promised to distribute it among the sick.

Bloodywood
After Vikram Joshi's indictment, Angela rushed into the office saying Lars kept speaking about a flashing light after hours of reading Guru Om Padmasana’s book, assuming he was being indoctrinated. To make matters worse, the couple’s triplets were being sent to South Asia at the request of Lars, without asking his wife first, as he wanted his family to move to the continent, which made the situation more than alarming. As he was Lars’ closest friend, Jack accompanied the player to reason with the forensic expert.

When Jack and the player talked to him, Lars told Jack and the player that he planned for the whole family to become Padmasana's followers, since he almost lost his life in Bangalore. After Lars said that his mind was set, Jack and the player to the Ganges River to calm down. They found a psychology book that belonged to Guru Padmasana. Jack agreed the player to send the book to Marina.

The book stated that one needed to suggest their followers to abandon old beliefs so they could adopt new ones in order to guarantee followers' unquestioning obedience. Jack told Angela he was planning to disguise as Padmasana so that he could trick Lars into stopping him from following the real guru. After completing his disguise with a necklace they got from a marketplace near the Ganges, Jack went through with his plan. In his disguise, Jack told Lars that he was already helping the world in his work with the Bureau, and that he would not need to follow him in order to go in the right course. Lars accepted what he heard and gave him some money to fiance his good work.

After Jack and the player spoke with Lars, Angela gave them the news that her husband completely changed his mind, with the latter arriving with the triplets for the first family time in years. After the triplets were introduced to the player, the cops headed to the Cricket Charity Gala, in which Arsha Raju, the Bollywood actress they had met in New Delhi, was taking part.

Peace and Dead Quiet
Lars wanted to renew his wedding vows with his wife Angela after all he did in Bollywood. This event took place at the Tiger's Nest Monastery, where both Lars and Angela were wearing Bhutanese attire. After Lars apologized about trying to relocate the Douglas family to South Asia, Angela was shocked at hearing Lars' plea for the renewal of their vows and immediately responded positively. With the assistance of Druk — a dancer for the Tsechu Festival — the two lab personnel had their vows renewed.

Death Match
Mid-investigation, Lars successfully replicated the experiments Marshall Metcalf performed in order to turn himself blue. He then accompanied the player to talk to Marshall in order to ask for an antidote. After being given the antidote, Lars took the time to talk to Marshall about the experiments he was performing on other Thai fighters.

The Sweet Escape
After Riaja Somalinggi's murder was solved, Lars talked to Carmen and the player about Jack. He said that he was talking with Jack when he got a phone call and stormed off to the beach. Suspecting something was wrong, he asked the player to accompany him as they looked for Jack. On the beach, they found a torn photo of Jack and Asal in Mongolia. Jack then came and explained to Lars and the player that he tore up the photo he normally kept at all times because he had found out Asal was in Indonesia and did not even bother to tell him.

Analyses
As the Forensic Expert of the Bureau, Lars has the responsibility of taking care of all the necessary physical analyses, and to inform the team of such results after a certain amount of time or a speed-up process using Criminal Case Cash. His task-wait rates will vary depending on the difficulty of the task, but they all cost 1 Criminal Case Cash per 30 minutes.

Lars often makes knock-knock jokes about the sample sent to him whenever he finishes analyzing it. These jokes usually relate to the lab sample sent to him or the item the sample might have been extracted from (see Running Gags § Lars' Jokes for more information).

Below is the list of analyses Lars performs throughout the course of the game:

Case #1: God Save the Prince
 * Blue Crystals (03:00:00)
 * Grease (09:00:00)
 * Hair (09:00:00)

Case #2: Off With Their Heads
 * Blood (12:00:00)
 * White Substance (09:00:00)
 * Black Fuzz (15:00:00)
 * Orange Substance (06:00:00)

Case #3: Auf Wieder-Slain
 * Saliva (09:00:00)

Case #4: Murder's Cheap
 * Green Crumbs (03:00:00)
 * Blood (09:00:00)
 * Cloak (15:00:00)

Case #5: When Shadows Fall
 * White Substance (09:00:00)
 * White Flakes (09:00:00)
 * Branding Iron (15:00:00)
 * Metallic Flakes (09:00:00)

Case #6: The Impossible Dream
 * Red Substance (03:00:00)
 * Chess Queen (12:00:00)
 * Black Powder (15:00:00)
 * Golden Substance (09:00:00)
 * Spanish Crown (09:00:00)
 * Dart (06:00:00)

Case #7: Murder by Proxy
 * Saliva (06:00:00)
 * Dried Leaves (09:00:00)
 * Blood Sample (15:00:00)
 * Blue Cloth (09:00:00)

Case #8: Death in the Desert
 * Safety Poster (03:00:00)
 * White Substance (06:00:00)
 * Deep Fryer (09:00:00)
 * Hair (15:00:00)
 * Tiny Bone (09:00:00)
 * Gray Powder (06:00:00)

Case #9: Killing Spring
 * Bloody Hook (03:00:00)
 * Leaves (09:00:00)
 * Pill Bottle (12:00:00)
 * Cigarette Butt (15:00:00)
 * Service Rifle (09:00:00)

Case #10: I Spy a Mummy
 * Blood (03:00:00)
 * Red Substance (09:00:00)

Case #11: The Parting Shot
 * Blood (03:00:00)
 * Pistol (12:00:00)
 * Hair (09:00:00)
 * Strange Object (15:00:00)
 * Sand (09:00:00)
 * Fibers (09:00:00)

Case #12: Die by the Sword
 * Green Substance (03:00:00)
 * Dust (15:00:00)
 * Sharp Stone (09:00:00)

Case #13: Moscow Mole
 * Brown Substance (03:00:00)
 * Bloody Book (12:00:00)
 * Blood (15:00:00)
 * Napkin (09:00:00)

Case #14: Only Truth Remains
 * Farbergé Egg (03:00:00)
 * Black Grains (12:00:00)
 * Hair (09:00:00)
 * Saliva (06:00:00)

Case #15: O Deadly Night
 * Blood (03:00:00)
 * Plastic Object (12:00:00)
 * Bar Napkin (12:00:00)
 * Bag of Crumbs (09:00:00)
 * Red Liquid (15:00:00)

Case #16: Fast Track to Murder
 * Transparent Liquid (03:00:00)
 * Fruit Bowl (12:00:00)
 * Pregnancy Test (06:00:00)
 * Fibers (09:00:00)
 * Luggage Tag (15:00:00)

Case #17: Horseback Mountain
 * Hair (09:00:00)
 * Fingerprints (12:00:00)
 * Mongolian Mask (06:00:00)
 * Cowboy Shirt (09:00:00)
 * Vacuum Mug (09:00:00)
 * Unknown Flakes (15:00:00)

Case #18: Countdown to Murder
 * Laser Torch (12:00:00)
 * Red Crystals (09:00:00)

Case #19: Bad Medicine
 * Water Bottle (06:00:00)
 * Clear Liquid (15:00:00)

Case #20: Treacherous Waters
 * Victim's Notebook (03:00:00)
 * Unknown Substance (06:00:00)
 * Substance (15:00:00)

Case #21: Plagued by Death
 * Stained Cloth (06:00:00)
 * Hair (12:00:00)
 * Blood (12:00:00)

Case #22: Bloodywood
 * MP3 Player (09:00:00)
 * Dandiya Sticks (12:00:00)
 * Fibers (09:00:00)
 * Dark Fluff (15:00:00)

Case #23: Peace and Dead Quiet
 * Yellow Cloth (03:00:00)
 * Blood (12:00:00)
 * Blue Powder (09:00:00)
 * Ax (15:00:00)

Case #24: Insides Out
 * Bone (09:00:00)
 * Message (06:00:00)
 * Hair (12:00:00)
 * Dagger (09:00:00)
 * White Fibers (09:00:00)

Case #25: The Killer in the Rice
 * Farmer's Hat (03:00:00)
 * Burned Ashes (09:00:00)
 * Red Substance (09:00:00)
 * Transparent Substance (15:00:00)

Case #26: Dead in the Water
 * Jade Vase (12:00:00)
 * Fibers (15:00:00)
 * Medicine Jar (09:00:00)

Case #27: A Twist of Fate
 * Petals (09:00:00)
 * Box of Cigars (12:00:00)
 * Bottle Tag (09:00:00)
 * Tooth (15:00:00)

Case #28: Oh! Crazy Kill!
 * Blood (03:00:00)
 * Substance (12:00:00)
 * Ice Pick (15:00:00)

Case #29: A Death Wish
 * Blood Sample (03:00:00)
 * Crystal Powder (15:00:00)
 * Keychain (09:00:00)
 * Dark Smudges (06:00:00)

Case #30: The Murder Games
 * Shiny Powder (12:00:00)
 * Skin Cells (09:00:00)
 * Dog Tag (15:00:00)

Case #31: Death Match
 * Yellow Powder (03:00:00)
 * Victim's Headband (12:00:00)
 * Stained Card (15:00:00)

Case #32: A Stab in the Dark
 * Bloody Device (12:00:00)
 * Blue Substance (06:00:00)
 * Hair (09:00:00)
 * Sheath (15:00:00)
 * Blood (06:00:00)

Case #33: The Sweet Escape
 * Powder (09:00:00)
 * Bloody Board (12:00:00)
 * Blood (12:00:00)
 * Bloody Dagger (09:00:00)
 * Fibers (15:00:00)
 * Bracelet (09:00:00)

Case #34: Speak, Friend, and Die
 * Blood (03:00:00)
 * Blue Substance (12:00:00)
 * Green Plastic Dots (06:00:00)
 * Maripi (15:00:00)

Case #35: Six Feet Down Under
 * Gala Mask (03:00:00)
 * Clear Substance (09:00:00)
 * Yellow Powder (09:00:00)

Case #36: Out of the Blue
 * Orange Crystals (06:00:00)
 * Skin Cells (15:00:00)
 * Victim's Glasses (09:00:00)
 * Metcalf's Notes (06:00:00)

Case #37: Crash and Burn
 * Small Fibers (09:00:00)

Case #38: The Circle of Death
 * Bloody Dust (12:00:00)
 * Blood (09:00:00)
 * Bloody Object (15:00:00)
 * Bowl (09:00:00)
 * Skin Cells (09:00:00)

Case #39: Kicking the Bucket Case #40: Diamond in the Rough
 * Clear Substance (12:00:00)
 * Rope (06:00:00)
 * White Powder (09:00:00)
 * Bloody Club (09:00:00)
 * Blood (15:00:00)
 * Flower Buds (03:00:00)
 * Metal Disk (12:00:00)
 * Glittery Powder (15:00:00)
 * Breathing Mask (09:00:00)

Gameplay
As of the release of the World Edition, the player may choose Lars to join the investigation of each crime scene (in any World Edition case) and provide hint bonuses. He is available as a 3-hint partner. (Note that this feature is only available on the mobile version of the game.)

Trivia

 * Lars is one of the characters who animate (or move) during at least one cutscene in the game.
 * Lars strongly resembles German football manager Jürgen Klopp.
 * Lars is one of the characters to appear as a quasi-suspect four times.

Case Appearances
As one of the main characters and the Forensic Expert of the Bureau, Lars appears in every single case of the World Edition-to-date.