Board Thread:Questions and Answers/@comment-70.78.12.219-20160415114708/@comment-70.78.12.219-20160428021644

I agree that Criminal Case could become a "Pay For" game at any point, but how do the game developers expect to gain loyal players (and / or players that will pay) if people are becoming unhappy about how the game is being presented?

I understand the developers need to earn a living, and it's no doubt much more desire-able to have paying players than non paying players.

There are a few things that frustrate me about the game, about having all my Face Book non players show up to send for "Free Energy" also having players that no longer play show up on my lists and having to skip over and around them all the time, (and being unable to delete them other than to remove them from my Face Book friends list or change my name I suppose), the amount of time it takes to "Feed Pets," seems rather long especially the more expensive and more desirable pets, and now this "Sticker" album.

It's one thing to play Elite Mode for "Rings," but to play the same game three times for "Stickers!!??"

I replayed the second Criminal Case in Grimsborough, and replayed the 33rd Case, to see what the "Stickers" were about, what has happened with me now is that I probably will never play Elite Mode again, and will definitely not be playing the game three times for Stickers, it just did not given me any feelings that would encourage me to "like" the game more - to like it enough to pay for more of the rewards, but that is just me, and I am not speaking for anyone else.